Take-Two Interactive Software, Inc. TTWO
- Market cap
- $37.9B
- P/E
- 0.0×
Follow TTWO
Target Price Range
Analyst price targets
Free account| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | 2028 | 2029 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 48.58 | 92.81 | 84.41 | 100.00 | 144.58 | 90.00 | 101.53 | 135.24 | 177.35 | 187.63 |
Analyst estimates 2027–2029 Powerpack |
Low Price
|
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| 120.62 | 139.91 | 135.70 | 209.26 | 214.91 | 182.25 | 164.85 | 191.91 | 264.79 | 265.94 |
High Price
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| 3,707 | 4,492 | 4,894 | 5,800 | 6,495 | 7,799 | 11,580 | 12,371 | 12,928 | 9,998 |
Employees
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| 0.48 | 0.40 | 0.55 | 0.53 | 0.52 | 0.45 | 0.46 | 0.43 | 0.44 | 0.67 |
Revenue/Emp
|
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| 1,780 | 1,793 | 2,668 | 3,089 | 3,373 | 3,505 | 5,350 | 5,350 | 5,634 | 6,656 |
Revenue
|
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| 42.52% | 49.90% | 42.90% | 50.07% | 54.49% | 56.19% | 42.72% | 41.91% | 54.36% | 57.23% |
Gross Margin
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| 77 | 137 | 233 | 458 | 678 | 465 | (1,338) | (3,703) | (4,491) | (198) |
EBT
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| 4.32% | 7.62% | 8.72% | 14.84% | 20.10% | 13.28% | (25.01%) | (69.22%) | (79.72%) | (2.97%) |
EBT Margin
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| 67 | 174 | 334 | 404 | 589 | 418 | (1,125) | (3,744) | (4,479) | (298) |
Net Income
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| 282 | 161 | 265 | 237 | 233 | 279 | 1,865 | 4,189 | 4,956 | 1,305 |
Depreciation
|
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| 19.74 | 16.28 | 23.58 | 27.31 | 29.43 | 30.34 | 33.46 | 31.45 | 32.17 | 36.20 |
Revenue/Sh
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| 0.73 | 1.57 | 2.95 | 3.58 | 5.14 | 3.62 | (7.03) | (22.01) | (25.58) | (1.62) |
Earnings/Sh
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| 4.52 | 4.48 | 7.45 | 6.06 | 7.96 | 2.23 | 0.01 | (0.09) | (0.26) | 3.39 |
Cash Flow/Sh
|
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| (0.23) | (0.79) | (0.59) | (0.47) | (0.60) | (1.37) | (1.28) | (0.99) | (1.08) | (1.03) |
Capex/Sh
|
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| 4.29 | 3.69 | 6.86 | 5.59 | 7.36 | 0.86 | (1.27) | (1.09) | (1.34) | 2.36 |
Free CF/Sh
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| 11.13 | 13.52 | 18.03 | 22.45 | 29.07 | 32.98 | 56.55 | 33.32 | 12.21 | 19.09 |
Book Value/Sh
|
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| 90 | 110 | 113 | 113 | 115 | 116 | 160 | 170 | 175 | 184 |
Shares
|
|||
| 98.78 | 61.10 | 32.55 | 33.32 | 34.44 | 42.47 | 0.00 | 0.00 | 0.00 | 0.00 |
PE Ratio
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| 3.00 | 5.89 | 4.06 | 4.34 | 6.00 | 5.07 | 3.57 | 4.77 | 6.44 | 5.46 |
PS Ratio
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| 5.33 | 7.09 | 5.31 | 5.28 | 6.08 | 4.66 | 2.11 | 4.50 | 16.98 | 10.35 |
PB Ratio
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| 2.17 | 4.86 | 3.26 | 3.58 | 5.09 | 4.31 | 3.89 | 5.15 | 6.83 | 5.53 |
EV/Sales
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| 10.00 | 21.45 | 11.20 | 17.47 | 20.36 | 151.86 | (102.58) | (148.86) | (163.77) | 84.86 |
EV/FCF
|
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| 408 | 494 | 844 | 686 | 912 | 258 | 1 | (16) | (45) | 624 |
Op' Cash Flow
|
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| (21) | (88) | (67) | (53) | (69) | (159) | (204) | (169) | (190) | (190) |
Capex
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| 387 | 406 | 777 | 632 | 843 | 99 | (203) | (185) | (235) | 434 |
FCF
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| 509 | 682 | 876 | 1,455 | 1,986 | 1,766 | (1,343) | (147) | (800) | 611 |
Working Cap'
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| 252 | 8 | — | 177 | 192 | 250 | 3,080 | 3,083 | 3,661 | 2,518 |
Total Debt
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| (1,478) | (1,854) | (2,136) | (2,371) | (3,078) | (2,662) | 1,758 | 2,055 | 2,181 | 516 |
Net Debt
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| 1,004 | 1,489 | 2,041 | 2,539 | 3,332 | 3,810 | 9,043 | 5,668 | 2,138 | 3,511 |
Sh' Equity
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| 2.35% | 5.04% | 8.37% | 8.80% | 10.73% | 6.65% | (10.04%) | (26.67%) | (41.86%) | (3.21%) |
ROA
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| 0.00% | 0.00% | 0.00% | 158.23% | 155.18% | 25.79% | (6.74%) | (29.06%) | (63.55%) | (1.62%) |
ROIC
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| 8.49% | 13.92% | 18.92% | 17.66% | 20.06% | 11.71% | (17.50%) | (50.91%) | (114.76%) | (10.56%) |
ROE
|
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Take-Two Interactive Software, Inc. peers in Electronic Gaming & Multimedia
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|---|---|---|---|
| RBLX Roblox Corporation | $30.0B | 0.0× | Compare |
| NTES NetEase, Inc. | $78.0B | 16.5× | Compare |
| PLTK Playtika Holding Corp. | $835.3M | 0.0× | Compare |
| DDI DoubleDown Interactive Co., Ltd. Sponsored ADR | $648.6M | 5.2× | Compare |
| Company | Market cap | P/E | Compare |
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| GRVY GRAVITY Co., Ltd. | $464.3M | 8.2× | Compare |
| SOHU Sohu.com Inc. | $341.5M | 1.5× | Compare |
| FIRY Firy Inc. | $207.9M | 0.0× | Compare |
| GDEV GDEV Inc. | $194.5M | 2.7× | Compare |
TTWO metrics, ten years each
- Revenue
- Net income
- EPS (diluted)
- EBITDA
- Free cash flow
- Operating cash flow
- Gross margin
- Operating margin
- Net margin
- Free cash flow margin
- P/E ratio
- P/S ratio
- P/B ratio
- Price to free cash flow
- EV/EBITDA
- EV/Sales
- Return on equity
- Return on assets
- Return on invested capital
- Debt to equity
- Current ratio
- Total debt
- Shares outstanding
- Book value per share
- Revenue growth
Take-Two Interactive Software, Inc. (TTWO) key facts
- Take-Two Interactive Software, Inc. (TTWO) is an Electronic Gaming & Multimedia company in the Communication Services sector, listed on Nasdaq.
- Take-Two Interactive Software, Inc.’s revenue for fiscal 2026 (year ended March 2026) was $6.7 billion, up 18.2% from fiscal 2025.
- Take-Two Interactive Software, Inc. reported a net loss of $298.2 million, or a loss of $1.62 per share, for fiscal 2026.
- As of September 29, 2026, TTWO traded at $202.45, a market capitalization of $37.9 billion.
- Trailing earnings are negative, so a P/E ratio is not meaningful; the stock trades at 5.6× sales.
- Return on equity was −10.6% and debt-to-equity 0.70.
Take-Two Interactive Software, Inc. (TTWO) Latest News
24 Sep
Take-Two Interactive Software and Dutch Bros Coffee have recently pulled back despite momentum. As of Sept 21, Dutch Bros (-34% in the last 12 months) and Take-Two (-~17%) have moved lower, creating a buying opportunity with catalysts ahead. Dutch Bros beat Q2 revenue and earnings; revenue up 32% y/y to $551M; same-store sales up 8.3%; systemwide comp 5.8%; guidance lifted for 2026 revenue to $2.1B–$2.13B; 2,029 locations targeted by 2029. The stock trades at 2.5x forward sales. For Take-Two, Q2 beat on revenue and earnings; GTA VI releases Nov 19, 2026; pre-orders described as 'unprecedented'; the title built on 84% recurrent net bookings last quarter, with GTA VI expected to extend engagement and monetization across titles like NBA 2K. Fiscal 2027 net bookings guided to about $8.1B; earnings growth forecast ~27% annually; stock valued at ~30x forward earnings. GTA VI launch and strong monetization could meaningfully uplift TTWO's bookings and earnings trajectory over multiple years.
TTWO is positioned to beat the weak consumer discretionary sector thanks to GTA 6's Nov. 19 release, despite hefty development costs that widened losses in recent years. Preorders near 5 million, with about 90% of buyers opting for the $99 Ultimate Edition, signal strong demand. Analysts show a Moderate Buy with ~40% upside; institutional buying has outweighed selling, though short interest remains elevated. The stock has fallen YTD, reflecting the cost of GTA 6, but investors anticipate a profitability rebound in 2027. The upcoming GTA 6 launch is a near-term catalyst not yet reflected in the FY2027 earnings, which have lagged due to development and marketing spend. Overall, Take-Two could diverge from the sector's downtrend if GTA 6 performs well. GTA 6 launch represents a major catalyst that could materially alter TTWO's revenue prospects and investor sentiment.
Take-Two stock slid 6.7% to its June 16 low after Forbes noted Rockstar had not announced GTA VI Online timing, though Benchmark’s Mike Hickey called it speculation. The selloff underscored a business pivot toward recurrent consumer spending (in-game purchases/subscriptions), which accounted for about 84% of net bookings in the June quarter but fell 1%. Mobile net bookings dropped 7% as Zynga remains a major contributor; management expects September-quarter recurrent spending to fall ~5% and mobile to remain weak. Quarterly revenue has declined from $1.77B in Sep 2025 to $1.53B in Jun 2026; gross margin was 60.4% with a $43M impairment in cost of revenue. TTWO trades at ~25x forward/NTM earnings, near its multiyear low, while Street targets rise but the stock is pricing in fiscal 2028 after launch. The key question is whether GTA Online can convert launch demand into lasting recurring revenue. GTA Online cadence and post-launch recurring revenue are the key drivers of TTWO's mid- to long-term trajectory and valuation.
23 Sep
Launch of GTA 6 on Nov. 19 could cost U.S. businesses about $1 billion in lost productivity during launch week, with an estimated 2% short-term dip and many in the 18–30 male tech cohort taking time off. Fans treating the release as a holiday, plus a software engineer blocking a full week, illustrate demand dynamics. For Take-Two, GTA 6 is the centerpiece of fiscal 2027 guidance, with net bookings targeted at $8.0–$8.2 billion; pre-orders are described as unprecedented but cancellable. The company projects strong earnings power post-launch as GTA Online sustains revenue, while cash stands at about $1.83B against $2.94B debt; management expects net cash later this year. Analysts remain upbeat, with Buy ratings and targets up to $368. TTWO has underperformed recently, but the GTA 6 pipeline could reshape its trajectory. GTA 6 launch is a major growth catalyst with multi‑billion bookings potential that could reshape TTWO's long-term trajectory.
21 Sep
Take-Two Interactive closed at $209.92, +2.18% for the day, outpacing the S&P 500's 1.49% gain. The stock has fallen about 14.26% in the past month, lagging the Consumer Discretionary sector (-7%) and the broader market. Ahead of earnings, analysts expect EPS of $0.83 (down 43.15% YoY) and revenue of $1.66 billion (down 15.42% YoY). For the full year, consensus projects $7.04 per share on $8.53 billion in revenue, up 71.71% and 26.97% from last year. TTWO carries a Zacks Rank of #3 (Hold). Forward P/E is 29.18, above the industry's 16.05; PEG stands at 1.07, with the Gaming industry's PEG matching that at 1.07. The Gaming group sits in the bottom 27% of industries, and 1-month estimate revisions have fallen 4.62%, signaling cautious near-term sentiment. Near-term earnings and revenue declines contrast with strong full-year growth expectations, creating a mixed but moderately impactful outlook.
TTWO is among the 200 large-cap losers over the past month and holds a 40% Sell signal from Barchart. A 3-7-D sequence—only three positive sessions in 10 weeks—is cited along with a history since 2019 of about 3.81% average upside over the next 10 weeks after such signals, framed as a contrarian setup. The piece suggests a capped-risk, capped-reward bull call spread (210/220) expiring Oct 16, requiring TTWO to hit 220; a net debit of $350 could yield about $650, roughly 186% if profitable, but odds are modest: ~34.9% to breakeven near $213.50 and ~25.62% for $220 at expiration, with an alternate model showing a 57.1% breakeven probability. It projects TTWO toward roughly $218 in four weeks. Aggressive traders are urged to monitor closely. Low-probability upside signal could shift near-term sentiment and options activity without altering fundamentals.
18 Sep
Take-Two Interactive reaffirmed the GTA VI launch date and outlined its global strategy at the annual meeting. GTA VI launch date reaffirmation directly boosts revenue outlook and investor confidence in Take-Two's core gaming business.
16 Sep
Take-Two Interactive Software faces softer near-term earnings against a costly development pipeline, with implications for shareholder value and stock performance. Softer near-term earnings and high pipeline costs may moderately pressure TTWO financial results and investor sentiment without fundamentally altering long-term trajectory.
11 Sep
Take-Two stock may drop substantially in a market shock despite Grand Theft Auto VI still upcoming. Market shock downside risks and Grand Theft Auto VI launch together create moderately noticeable effects on Take-Two stock trajectory and sentiment.
6 Sep
TTWO shares may be 23% undervalued ahead of NBA 2K27 launch. NBA 2K27 launch constitutes major product release capable of shifting TTWO valuation and market trajectory.
4 Sep
NBA 2K27 launches worldwide. Major NBA 2K franchise release drives revenue and investor interest.
3 Sep
TTWO stock enters correction after GTA VI leak undermines investor confidence in premium valuation. GTA VI leak triggers short-term stock correction and tests valuation confidence without fundamental operational changes.
1 Sep
GTA VI gameplay footage topped Netflix viewership charts yet Take-Two Interactive stock showed no meaningful gains. GTA VI hype generates attention but produces no immediate shift in TTWO share price or trajectory.
29 Aug
Take-Two Interactive reports strong preorders for GTA VI Ultimate Edition, pointing to elevated consumer demand ahead of the game's release. GTA VI preorders signal major revenue upside and improved market trajectory for Take-Two.
28 Aug
Ninety percent of GTA VI preorders select the $100 edition, pointing to strong demand for premium versions and higher revenue potential for Take-Two Interactive. Dominance of premium GTA VI preorders signals major revenue upside from the company's flagship launch.
Wall Street buys GTA VI hype as new trailer lifts Take-Two stock. GTA VI trailer hype drives notable stock gains and shifts investor sentiment for Take-Two.
Take-Two Interactive released a Grand Theft Auto 6 video preview to entice gamers. Grand Theft Auto 6 video preview builds anticipation for a blockbuster title expected to drive major revenue and market attention for Take-Two.
Take-Two Interactive shares rose after Rockstar Games released an extended GTA VI preview. Extended GTA VI preview by Rockstar Games drives positive share reaction and signals major upcoming revenue driver for Take-Two.
TTWO stock rises overnight after GTA 6 extended look eases leak concerns, with forecasts that the game will set sales records by a wide margin. GTA 6 preview strengthens outlook for Take-Two's core revenue driver and market position.
Netflix gains exclusive preview rights for GTA VI, the upcoming major title from Rockstar Games under Take-Two Interactive. Netflix preview exposure boosts visibility for GTA VI and supports Take-Two revenue expectations without altering core business trajectory.
27 Aug
Take-Two Interactive Software partners with Netflix on an unusual initiative tied to Grand Theft Auto 6, extending the game's presence beyond traditional gaming platforms. Netflix collaboration may increase GTA 6 exposure and revenue streams but remains secondary to core game development and sales.
26 Aug
Rockstar stated GTA 6 development is nearly complete following leaks over the past week. GTA 6 nearing completion signals major revenue potential ahead for Take-Two.
21 Aug
Take-Two Interactive lost $2.83 billion in market value after Grand Theft Auto 6 leaks emerged ahead of a Netflix reveal. GTA 6 leaks triggered immediate valuation drop but leave core development and release plans unchanged.
18 Aug
Take-Two Interactive Software (TTWO) may be 13% undervalued following release of earnings and forward guidance. Earnings and guidance releases often trigger short-term valuation reassessments and sentiment shifts without fundamentally altering long-term trajectory.
17 Aug
Take-Two Interactive Software lowered profit guidance to modest levels, raising doubts over prior bullish projections for TTWO performance and growth trajectory. Modest profit guidance directly signals weaker near-term results and pressures TTWO valuation plus investor outlook.
Snail stock falls 38% over one month, prompting questions on whether to buy the dip, hold, or sell amid developments affecting Take-Two Interactive Software, Inc. (TTWO). 38% stock drop in a month signals major market pressure that can significantly shift valuation, investor sentiment, and company trajectory.
14 Aug
Take-Two Interactive Software held its Q1 2027 earnings call covering quarterly results, guidance and operational updates. Earnings call delivers financial results and forward guidance that typically drive immediate stock movement and valuation shifts.
10 Aug
Take-Two boss states he does not love winning by default amid building GTA 6 anticipation and broader games industry difficulties. GTA 6 anticipation signals major upcoming revenue and market shift for Take-Two despite industry headwinds.
Grand Theft Auto 5 averages more annual copies sold than most major video game hits achieve across their entire lifetimes. GTA 5's enduring sales record reinforces Take-Two's flagship franchise value and supports long-term market positioning.
UBS states Take-Two Interactive Software fiscal 2027 guidance could prove conservative. Analyst opinion that guidance may be conservative can lift near-term investor sentiment for TTWO.