Saturday 17 October 2026
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Roblox Corporation
RBLX Communication Services Electronic Gaming & Multimedia
Roblox Corporation’s revenue for fiscal 2025 (year ended December 2025) was $4.9 billion, up 35.8% from fiscal 2024. In the quarter to June 2026, revenue grew 35.9%, EPS grew 36.6%, free cash flow grew 67.1% and total debt rose 1.68%, each against the same quarter a year earlier. Revenue growth for five consecutive years, operating cash flow growth for three.
49.55
1.58
−3.09%
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Analyst price targets
Free accountTen years at a glance Fiscal years to December
| Group | Line | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Trend | 2026e | 2027e | 2028e |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Price, $ | |||||||||||||||
| Price, $ | Low | — | — | — | — | — | 60.50 | 21.65 | 24.88 | 29.55 | 50.10 |
Analyst estimates 2026–2028 Powerpack |
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| High | — | — | — | — | — | 141.60 | 103.79 | 47.65 | 61.77 | 150.59 | |||||
| People | |||||||||||||||
| People | Employees | — | — | — | — | 960 | 1,600 | 2,128 | 2,457 | 2,474 | 3,065 | ||||
| Revenue/emp, $m | — | — | 0.00 | 0.00 | 0.96 | 1.20 | 1.05 | 1.14 | 1.46 | 1.60 | |||||
| Income, $m | |||||||||||||||
| Income, $m | Revenue | — | — | 325 | 508 | 924 | 1,919 | 2,225 | 2,799 | 3,602 | 4,891 | ||||
| Gross margin, % | — | — | 77.54 | 75.93 | 74.03 | 74.11 | 75.39 | 76.81 | 77.76 | 78.07 | |||||
| EBT | — | — | (88) | (71) | (264) | (504) | (931) | (1,158) | (936) | (1,068) | |||||
| EBT margin, % | — | — | (27.10) | (13.99) | (28.61) | (26.25) | (41.82) | (41.39) | (26.00) | (21.84) | |||||
| Net income | — | 0 | (88) | (71) | (258) | (503) | (934) | (1,159) | (941) | (1,072) | |||||
| Depreciation | — | — | 11 | 28 | 44 | 76 | 131 | 136 | 145 | 161 | |||||
| Per share, $ | |||||||||||||||
| Per share, $ | Revenue | — | — | 2.21 | 3.12 | 5.07 | 3.79 | 3.74 | 4.54 | 5.56 | 7.09 | ||||
| Earnings | — | — | (0.60) | (0.44) | (1.41) | (0.97) | (1.55) | (1.87) | (1.44) | (1.54) | |||||
| Cash flow | — | — | 0.69 | 0.61 | 2.88 | 1.30 | 0.62 | 0.74 | 1.27 | 2.60 | |||||
| Capex | — | — | (0.45) | (0.52) | (0.62) | (0.20) | (0.72) | (0.54) | (0.28) | (0.64) | |||||
| Free cash flow | — | — | 0.24 | 0.09 | 2.26 | 1.10 | (0.10) | 0.20 | 0.99 | 1.96 | |||||
| Book value | — | — | 0.00 | (0.69) | (1.28) | 1.17 | 0.51 | 0.11 | 0.32 | 0.54 | |||||
| Shares, m | — | — | 147 | 163 | 182 | 506 | 596 | 616 | 647 | 690 | |||||
| Valuation, × | |||||||||||||||
| Valuation, × | P/E | — | — | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | ||||
| P/S | — | — | 13.70 | 13.70 | 13.70 | 27.19 | 7.45 | 9.47 | 10.40 | 11.43 | |||||
| P/B | — | — | 0.00 | 0.00 | 0.00 | 88.01 | 54.38 | 386.16 | 179.55 | 149.01 | |||||
| EV/Sales | — | — | 13.11 | 13.11 | 13.11 | 26.14 | 6.56 | 9.04 | 10.01 | 11.00 | |||||
| EV/FCF | — | — | 29.44 | 29.44 | 29.44 | 89.91 | (250.10) | 204.11 | 56.23 | 39.78 | |||||
| Cash, $m | |||||||||||||||
| Cash, $m | Operating cash flow | — | — | 101 | 99 | 524 | 659 | 369 | 458 | 822 | 1,796 | ||||
| Capex | — | — | (66) | (85) | (113) | (101) | (428) | (334) | (181) | (443) | |||||
| Free cash flow | — | — | 35 | 14 | 411 | 558 | (58) | 124 | 641 | 1,353 | |||||
| Balance, $m | |||||||||||||||
| Balance, $m | Working capital | — | — | (2) | 76 | 196 | 1,583 | 1,358 | 223 | 65 | (228) | ||||
| Total debt | — | — | 187 | 187 | 345 | 988 | 989 | 1,005 | 1,006 | 993 | |||||
| Net debt | — | — | (97) | (172) | (549) | (2,017) | (1,988) | (1,188) | (1,403) | (2,062) | |||||
| Shareholders’ equity | — | — | — | (113) | (232) | 593 | 305 | 69 | 209 | 375 | |||||
| Returns, % | |||||||||||||||
| Returns, % | ROA | — | — | 0.00 | (18.67) | (19.42) | (15.34) | (18.61) | (19.96) | (14.02) | (12.73) | ||||
| ROIC | — | — | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | |||||
| ROE | — | — | 70.46 | 62.82 | 146.67 | (272.73) | (205.88) | (616.57) | (674.68) | (364.97) | |||||
Negative figures in brackets.
Fiscal years to Dec 2025 · latest quarter Jun 2026
Charts ten years each
Roblox Corporation vs peers in Electronic Gaming & Multimedia (Q) = latest quarter vs a year earlier
| Company | Market cap | P/E | Fwd P/E | Revenue growth (Q) | EPS growth (Q) | FCF growth (Q) | Gross margin (Q) | EBIT margin (Q) | Compare |
|---|---|---|---|---|---|---|---|---|---|
| NTES NetEase, Inc. | $81.0B | 17.2× | 13.1× | +13.96% (above 0%: growing) | −14.36% (below 0%: shrinking) | +1.53% (above 0%: growing) | 70.47% | 40.16% | Compare |
| TTWO Take-Two Interactive Software, Inc. | $39.2B | — (loss-making) | 124× | +2.00% (above 0%: growing) | n/m | −182.48% (below 0%: shrinking) | 57.53% | (2.31%) | Compare |
| RBLX Roblox Corporation | $36.5B | — (loss-making) | — (loss-making) | +35.89% (above 0%: growing) | n/m | +67.05% (above 0%: growing) | 80.12% | (15.59%) | |
| PLTK Playtika Holding Corp. | $831.5M | — (loss-making) | 6.4× | +5.04% (above 0%: growing) | +44.44% (above 0%: growing) | −90.17% (below 0%: shrinking) | 73.62% | 18.41% | Compare |
| DDI DoubleDown Interactive Co., Ltd. Sponsored ADR | $680.1M | 5.5× | 4.7× | +11.17% (above 0%: growing) | +50.00% (above 0%: growing) | +24.80% (above 0%: growing) | 75.54% | 38.72% | Compare |
| GRVY GRAVITY Co., Ltd. | $463.6M | 8.2× | — | −17.14% (below 0%: shrinking) | +60.28% (above 0%: growing) | +3,467.78% (above 0%: growing) | 32.33% | 17.04% | Compare |
| SOHU Sohu.com Inc. | $328.7M | 1.5× | — (loss-making) | +7.34% (above 0%: growing) | n/m | +65.84% (above 0%: growing) | 78.64% | (13.50%) | Compare |
| FIRY Firy Inc. | $192.3M | — (loss-making) | — (loss-making) | +22.92% (above 0%: growing) | n/m | +15.94% (above 0%: growing) | 87.38% | (69.59%) | Compare |
| GDEV GDEV Inc. | $190.2M | 2.7× | 2.8× | −18.54% (below 0%: shrinking) | +1,000.00% (above 0%: growing) | +4,744.48% (above 0%: growing) | 84.44% | 21.72% | Compare |
| Median of peers | $571.9M | 5.5× | 6.4× | +6.19% | +50.00% | +20.37% | 74.58% | 17.73% |
Roblox Corporation (RBLX) key facts
- Strength: Roblox Corporation’s revenue for fiscal 2025 (year ended December 2025) was $4.9 billion, up 35.8% from fiscal 2024.
- Roblox Corporation (RBLX) is an Electronic Gaming & Multimedia company in the Communication Services sector, listed on the New York Stock Exchange.
- As of October 16, 2026, RBLX traded at $49.55, a market capitalization of $36.5 billion.
- Return on equity was −365.0% and debt-to-equity 7.82.
- Its Piotroski F-score is 6 out of 9 and its Altman Z-score is 2.97 (grey zone) for fiscal 2025.