Saturday 17 October 2026
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Snail, Inc.
SNAL Communication Services Electronic Gaming & Multimedia
Snail, Inc.’s revenue for fiscal 2025 (year ended December 2025) was $81.2 million, down 3.84% from fiscal 2024. In the quarter to June 2026, revenue fell 11.3%, EPS grew 83.6%, free cash flow grew 18.3% and total debt fell 30.4%, each against the same quarter a year earlier.
2.07
0.06
+2.99%
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Target Price Range
Analyst price targets
Free accountTen years at a glance Fiscal years to December
| Group | Line | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Trend | 2026e | 2027e | 2028e |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Price, $ | |||||||||||||||
| Price, $ | Low | — | — | — | — | — | — | 6.30 | 5.25 | 2.60 | 3.18 |
Analyst estimates 2026–2028 Powerpack |
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| High | — | — | — | — | — | — | 21.80 | 11.60 | 11.45 | 17.10 | |||||
| People | |||||||||||||||
| People | Employees | — | — | — | — | — | 63 | 86 | 97 | 149 | 166 | ||||
| Revenue/emp, $m | — | — | — | 0.00 | 0.00 | 1.69 | 0.87 | 0.63 | 0.57 | 0.49 | |||||
| Income, $m | |||||||||||||||
| Income, $m | Revenue | — | — | — | 86 | 125 | 107 | 74 | 61 | 84 | 81 | ||||
| Gross margin, % | — | — | — | 8.34 | 45.41 | 40.33 | 28.64 | 20.68 | 35.79 | 27.62 | |||||
| EBT | — | — | — | (18) | 37 | 10 | (1) | (11) | 2 | (17) | |||||
| EBT margin, % | — | — | — | (20.53) | 29.26 | 9.08 | (1.95) | (18.87) | 2.91 | (20.37) | |||||
| Net income | — | — | — | (14) | 31 | 8 | 1 | (9) | 2 | (27) | |||||
| Depreciation | — | — | — | 45 | 15 | 16 | 8 | 2 | 1 | 2 | |||||
| Per share, $ | |||||||||||||||
| Per share, $ | Revenue | — | — | — | 2.34 | 3.39 | 15.25 | 9.83 | 8.31 | 11.48 | 10.85 | ||||
| Earnings | — | — | — | (0.38) | 0.83 | 1.13 | 0.15 | (1.25) | 0.25 | (3.65) | |||||
| Cash flow | — | — | — | 1.50 | 1.31 | 2.26 | (0.44) | 0.06 | (0.21) | (0.15) | |||||
| Capex | — | — | — | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 | (0.70) | |||||
| Free cash flow | — | — | — | 1.50 | 1.31 | 2.26 | (0.44) | 0.06 | (0.21) | (0.85) | |||||
| Book value | — | — | — | 0.00 | 1.07 | 1.44 | 1.24 | 0.38 | 0.57 | (2.92) | |||||
| Shares, m | — | — | — | 37 | 37 | 7 | 8 | 7 | 7 | 7 | |||||
| Valuation, × | |||||||||||||||
| Valuation, × | P/E | — | — | — | 50.65 | 50.65 | 50.65 | 50.65 | 0.00 | 40.14 | 0.00 | ||||
| P/S | — | — | — | 0.94 | 0.94 | 0.94 | 0.68 | 0.75 | 0.81 | 0.41 | |||||
| P/B | — | — | — | 17.62 | 17.62 | 17.62 | 5.38 | 16.23 | 16.41 | 0.00 | |||||
| EV/Sales | — | — | — | 1.06 | 1.06 | 1.06 | 0.67 | 0.68 | 0.81 | 0.48 | |||||
| EV/FCF | — | — | — | (25.57) | (25.57) | (25.57) | (14.90) | 86.82 | (44.28) | (6.11) | |||||
| Cash, $m | |||||||||||||||
| Cash, $m | Operating cash flow | — | — | — | 55 | 48 | 16 | (3) | 0 | (2) | (1) | ||||
| Capex | — | — | — | (5) | 0 | (5) | 0 | — | — | (5) | |||||
| Free cash flow | — | — | — | 55 | 48 | 16 | (3) | 0 | (2) | (6) | |||||
| Balance, $m | |||||||||||||||
| Balance, $m | Working capital | — | — | — | — | (4) | (8) | (9) | (15) | (5) | (19) | ||||
| Total debt | — | — | — | — | 18 | 12 | 12 | 10 | 6 | 14 | |||||
| Net debt | — | — | — | — | (10) | 2 | (1) | (6) | (2) | 6 | |||||
| Shareholders’ equity | — | — | — | — | 39 | 10 | 9 | 3 | 4 | (22) | |||||
| Returns, % | |||||||||||||||
| Returns, % | ROA | — | — | — | 0.00 | 0.00 | 8.31 | 1.24 | (11.11) | 2.39 | (44.83) | ||||
| ROIC | — | — | — | — | 0.00 | 43.77 | (11.43) | 0.00 | 93.93 | 0.00 | |||||
| ROE | — | — | — | 0.00 | 0.00 | 34.28 | 9.76 | (149.38) | 52.57 | 307.57 | |||||
Negative figures in brackets.
Fiscal years to Dec 2025 · latest quarter Jun 2026
Charts ten years each
Snail, Inc. vs peers in Electronic Gaming & Multimedia (Q) = latest quarter vs a year earlier
| Company | Market cap | P/E | Fwd P/E | Revenue growth (Q) | EPS growth (Q) | FCF growth (Q) | Gross margin (Q) | EBIT margin (Q) | Compare |
|---|---|---|---|---|---|---|---|---|---|
| MYPS PLAYSTUDIOS, Inc. | $50.2M | — (loss-making) | — (loss-making) | −7.32% (below 0%: shrinking) | n/m | −80.34% (below 0%: shrinking) | 80.32% | (17.36%) | Compare |
| GAME GameSquare Holdings, Inc. | $35.4M | — (loss-making) | — (loss-making) | +137.21% (above 0%: growing) | n/m | −263.32% (below 0%: shrinking) | 48.98% | (9.26%) | Compare |
| GMHS Gamehaus Holdings Inc. | $33.5M | 6.5× | — | −12.33% (below 0%: shrinking) | −36.31% (below 0%: shrinking) | −52.86% (below 0%: shrinking) | 53.77% | 3.31% | Compare |
| MSGM Motorsport Games Inc. | $25.0M | 13.1× | — (loss-making) | +36.58% (above 0%: growing) | −90.24% (below 0%: shrinking) | +381.17% (above 0%: growing) | 81.79% | 18.03% | Compare |
| SNAL Snail, Inc. | $18.0M | — (loss-making) | 5.4× | −11.31% (below 0%: shrinking) | n/m | +18.27% (above 0%: growing) | 39.07% | (13.54%) | |
| GIGM GigaMedia Limited | $14.2M | — (loss-making) | — | −12.34% (below 0%: shrinking) | n/m | +52.13% (above 0%: growing) | 55.38% | (125.50%) | Compare |
| HODO House of Doge Inc. | $6.0M | — (loss-making) | — | — | n/m | +67.07% (above 0%: growing) | 100.00% | 11,397.14% | Compare |
| GDC GD Culture Group Limited | $5.3M | — (loss-making) | — | +102.18% (above 0%: growing) | n/m | −512.34% (below 0%: shrinking) | 0.00% | 0.00% | Compare |
| GXAI Gaxos.ai Inc. | $4.7M | — (loss-making) | — (loss-making) | +1,337.08% (above 0%: growing) | n/m | −47.21% (below 0%: shrinking) | 100.00% | (75.89%) | Compare |
| Median of peers | $19.6M | — | — | +36.58% | — | −50.03% | 67.85% | (4.63%) |
Snail, Inc. (SNAL) key facts
- Concern: Snail, Inc.’s revenue for fiscal 2025 (year ended December 2025) was $81.2 million, down 3.84% from fiscal 2024.
- Snail, Inc. (SNAL) is an Electronic Gaming & Multimedia company in the Communication Services sector, listed on Nasdaq.
- As of October 16, 2026, SNAL traded at $2.07, a market capitalization of $18.0 million.
- Return on equity was 307.6% and debt-to-equity -0.47.
- Its Piotroski F-score is 2 out of 9 and its Altman Z-score is −0.65 (distress zone) for fiscal 2025.
Snail, Inc. (SNAL) Latest News
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