GameSquare Holdings, Inc.

GAME Communication Services Electronic Gaming & Multimedia

In the quarter to June 2026, revenue grew 137.2%, EPS fell 37.5% and free cash flow fell 263.3%, each against the same quarter a year earlier. Insiders bought in the last twelve months.

2.62 0.09 −3.32%
Market cap
$35.4M
P/E
0.0×
Fwd P/E
−2.2×
Dividend yield
—
F-score
5/9
Altman Z
−2.78
Beneish M
−3.09
Dividend safety
n/a

GameSquare Holdings, Inc. (GAME) EV/Sales

Alert me on EV/Sales

As of 16 October 2026, GameSquare Holdings, Inc. (GAME) trades at a EV/Sales of 0.6×. Over the past ten years it has ranged from 0.0× (September 2020) to 163× (October 2020); the current reading is higher than 27% of that period. That is below the Electronic Gaming & Multimedia industry median of 1.0× and below the Communication Services sector median of 1.4×.

EV/Sales, daily

Embed this chart

Annual newest first

Period EV/Sales Change
FY2025 0.7× (28.17%)
FY2024 1.0× 11.85%
FY2023 0.9× 13.38%
FY2022 0.8× (69.52%)
FY2022 2.5× (86.70%)
FY2021 18.5× —
FY2020 0.0× —
FY2019 0.0× —
FY2019 0.0× —
FY2018 0.0× —

Quarterly newest first

Period EV/Sales Change
Jun 2026 0.7× 9.69%
Mar 2026 0.7× (4.72%)
Dec 2025 0.7× (90.15%)
Sep 2025 7.0× 27.73%
28 more quarters

Against its own ten years

Low 0.0× High 163×
Ten-year median 1.0×
Current reading's percentile 20

EV/Sales against peers

Company EV/Sales
GIGM GigaMedia Limited compare −4.6×
GCL GCL Global Holdings Ltd. compare n/m
CTW CTW Cayman compare n/m
GMHS Gamehaus Holdings Inc. compare 0.1×
SNAL Snail, Inc. compare 0.1×
GDEV GDEV Inc. compare 0.2×
GAME GameSquare Holdings, Inc. 0.6×
MSGM Motorsport Games Inc. compare 1.7×
MYPS PLAYSTUDIOS, Inc. compare 1.8×
Electronic Gaming & Multimedia industry median 1.0×
Communication Services sector median 1.4×
Market median 2.1×

What EV/Sales is

EV/Sales tells an investor how the value of a whole company, counting its debt and cash, compares with the sales it brings in.

((Stock Price × Shares (Basic, Weighted) (latest quarter)) + (Long Term Debt (Total) (latest quarter) + Current Part of Debt (latest quarter)) − Cash & Short Term Investments (latest quarter)) ÷ Revenue (TTM)

The full definition of EV/Sales →

More on GAME