Take-Two Interactive Software, Inc.
TTWO Communication Services Electronic Gaming & Multimedia
Take-Two Interactive Software, Inc.’s revenue for fiscal 2026 (year ended March 2026) was $6.7 billion, up 18.2% from fiscal 2025.
- Revenue
- +2.00%
- EPS
- −157.1%
- Free cash flow
- −182.5%
- Total debt
- −17.8%
Quarter to June 2026, against a year earlier
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Take-Two Interactive Software, Inc. (TTWO) valuation and DCF model
At $215.11 the price implies revenue of $48.71 billion by year ten, growing 22.0% a year, at a 10% free-cash-flow margin then.
In March 2017 the price assumed 6.0% a year; Take-Two Interactive Software, Inc. went on to grow free cash flow after share-based pay −9.1% a year to FY2026.
- The price needs
- 22.0% a year for ten years
- $215.11
- today’s price
- Its base case
- 16.8% a year for five years, then 10.1%
- $107.17
- 50.2% below today’s price
Base case on its own ten-year record Take-Two Interactive Software, Inc.’s own growth, carried forward
Its assumptions
Powerpack lets you start from a scenario and type over any of them.
How we got there$4.89b 10 years of cash to equity+$15.60b terminal value−$679.10m net debt=$19.82b equity value÷184.93m shares=$107.17 per share
Valuation against its own history
| Multiple | Current | 5Y avg | 10Y avg | vs 10Y avg | Industry median | vs industry | 10Y range |
|---|---|---|---|---|---|---|---|
| P/E | — | 40.77× | 50.44× | — | 7.53× | — | |
| P/FCF | 133.03× | 88.11× | 61.79× | 115% above | 5.26× | 2430% above | |
| P/B | 11.01× | 8.99× | 7.34× | 50% above | 0.67× | 1546% above | |
| EV/EBITDA | 33.77× | 41.69× | 31.29× | 8% above | 2.12× | 1496% above | |
| EV/Sales | 6.04× | 5.49× | 4.85× | 25% above | 0.58× | 946% above |
TTWO trades at 11.01× P/B, against a 10-year average of 7.34× (range 2.11×–16.98×). That is dearer than 89% of the last 9 year-end readings; re-rating to the average implies $143.31 per share.