GameStop Corp.

GME Consumer Cyclical Specialty Retail

GameStop Corp.’s revenue for fiscal 2026 (year ended January 2026) was $3.6 billion, down 5.05% from fiscal 2025.

Revenue
−18.7%
EPS
+76.3%
Free cash flow
+115.7%
Total debt
+0.17%

Quarter to July 2026, against a year earlier

24.04 1.10 −4.38%
Market cap
$12.2B
P/E
12.0×
Fwd P/E
70.5×
Dividend yield
—
F-score
6/9
Altman Z
2.83
Beneish M
1.84
Dividend safety
n/a

GameStop Corp. (GME) EBITDA

Alert me on EBITDA

GameStop Corp.'s EBITDA for fiscal 2026 was $246.7M, up 1,842.5% from $12.7M in fiscal 2025. Over the twelve months to 31 July 2026 it was $493.4M. Over the past ten years it has ranged from −$575.1M (fiscal 2019) to $806.4M (fiscal 2016); the current reading is higher than 67% of that period. GameStop Corp. ranks 14th of 41 Specialty Retail companies by EBITDA.

EBITDA, annual

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Annual newest first

Period EBITDA Change
FY2026 $246.7M 1,842.50%
FY2025 $12.7M (41.47%)
FY2024 $21.7M —
FY2023 −$249.9M —
FY2022 −$291.3M —
FY2021 −$157.1M —
FY2020 −$303.4M —
FY2019 −$575.1M —
FY2018 $591.1M (8.84%)
FY2017 $648.4M (19.59%)

Quarterly newest first

Period EBITDA Change
Jul 2026 $164.8M 11.50%
Apr 2026 $147.8M 9.56%
Jan 2026 $134.9M 193.90%
Oct 2025 $45.9M (35.44%)
43 more quarters

Against its own ten years

Low −$575.1M High $806.4M
Ten-year median $17.2M
Current reading's percentile 67

EBITDA against peers

What EBITDA is

EBITDA shows what a company earns from its operations before interest, taxes and the non-cash charges for depreciation and amortization.

Reported line item

The full definition of EBITDA →

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