Flutter Entertainment PLC

FLUT Consumer Cyclical Gambling

Flutter Entertainment PLC’s revenue for fiscal 2025 (year ended December 2025) was $16.4 billion, up 16.6% from fiscal 2024. In the quarter to June 2026, revenue grew 3.32%, EPS fell 366.1%, free cash flow grew 21.2% and total debt rose 20.4%, each against the same quarter a year earlier. Revenue growth for three consecutive years; insiders bought in the last twelve months.

75.58 0.60 −0.79%
Market cap
$13.2B
P/E
0.0×
Fwd P/E
43.5×
Dividend yield
—
F-score
5/9
Altman Z
2.08
Beneish M
−2.03
Dividend safety
n/a

Flutter Entertainment PLC (FLUT) EV/Sales

Alert me on EV/Sales

As of 16 October 2026, Flutter Entertainment PLC (FLUT) trades at a EV/Sales of 1.3×. Over the past ten years it has ranged from 0.0× (December 2023) to 4.1× (August 2025); the current reading is higher than 27% of that period. That is below the Gambling industry median of 1.6× and above the Consumer Cyclical sector median of 1.0×.

EV/Sales, daily

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Annual newest first

Period EV/Sales Change
FY2025 2.8× (18.84%)
FY2024 3.5× 19.58%
FY2023 2.9× —
FY2022 0.0× —

Quarterly newest first

Period EV/Sales Change
Jun 2026 1.5× (1.37%)
Mar 2026 1.5× (45.37%)
Dec 2025 2.8× (17.44%)
Sep 2025 3.4× (10.21%)
10 more quarters

Against its own ten years

Low 0.0× High 4.1×
Ten-year median 2.9×
Current reading's percentile 27

EV/Sales against peers

What EV/Sales is

EV/Sales tells an investor how the value of a whole company, counting its debt and cash, compares with the sales it brings in.

((Stock Price × Shares (Basic, Weighted) (latest quarter)) + (Long Term Debt (Total) (latest quarter) + Current Part of Debt (latest quarter)) − Cash & Short Term Investments (latest quarter)) ÷ Revenue (TTM)

The full definition of EV/Sales →

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